Cardcraft #

a collectible card game engine.

Why #

Primarily to practice on interesting technology and programming patterns but also because I’d really like to write software for card games but I’m not good enough at art/writing/worldbuilding/rules/etc to actually make a card game itself. I’d like to do the software part and have someone else do the game design and whatnot.

It’s open core and the open source part is here (https://github.com/lukal-x/cardcraft) and there’s a live demo but it’s password protected because the project was initially built for a hackathon (in a rush).